Netpack 1.2 release

Success! Netpack 1.2 is finished. This iteration incorporates a save system and uses smarter difficulty scaling. Grab it on this page or get a direct download. I never expected Netpack to be such a big hit. Although my humble, special thanks are included in the README (READ IT ಠ_ಠ), I want to post them here […]

Twitter Weekly Updates for 2011-09-25

Some Hungarian site has sent me more traffic than IndieGames.com. # @grantling WordPress is supposed to track clicks, but I don't think it works right. in reply to grantling # We're terraforming Mars today. http://t.co/kWwVXqK9 # CAN SOMEBODY – ANYBODY – PLEASE ADDRESS THE DEATH OF RUFIO? # @robokarlee It's available whenever you want! in […]

Why aren’t we ashamed of our electronics’ “Phone Stories”?

I’m a bit late to the party, but here I go anyway. Backstory: Gamasutra interviewed Molleindustria‘s Paolo Pedercini last week about their latest game, Phone Story, which follows the true story of the manufacture and distribution of iDevices, from child labor and low-wage overseas production to poisonings and suicides and more. Although it was carefully […]

n00b data encryption for save files, pt. one

Following the excellent suggestion of a TIGSource user, I decided to add a save slot to Netpack’s final version. This single-use slot auto-saves on any non-death exit. It’s destroyed when it’s loaded or when a new game is started. I’m sure there are plenty of options for me in terms of libraries so I wouldn’t […]

Covox at Backspace!

I can count the number of shows I’ve danced at on three fingers. Unluckily for any innocent bystanders, last night was one of them. And I don’t think I was the only one uncharacteristically moved to bounce and throw my hands around like an idiot. Covox’s gigantic beats were tearing nerds’ thumbs out of their […]

Twitter Weekly Updates for 2011-09-18

YABBA DABBA DOO # Ludum Dare » Blog Archive » 7 jams in one weekend! http://t.co/CPTgKRE # I’m awake on East Coast time today. Sup NY. # @withloudhands Yesterday I joked with Mary that Folgers was the only coffee known to Elmira/Horseheads when I was young. in reply to withloudhands # @casskhaw I think Netpack, […]

Netpack 1.0 release

Game page: http://www.royal-paw.com/games/#netpack Direct download: http://www.royal-paw.com/dev/netpack/Netpack-v1.0.zip I was pretty ecstatic this morning when I saw Netpack on the IndieGames.com feed while scrolling through Google Reader. It took me off guard. As a new indie dev on the scene making my first strong effort and with a lot of learning to do and connections to make, it felt like […]

Twitter Updates for 2011-09-14

I'm awake on East Coast time today. Sup NY. # @withloudhands Yesterday I joked with Mary that Folgers was the only coffee known to Elmira/Horseheads when I was young. in reply to withloudhands # @casskhaw I think Netpack, my release yesterday, fits that bill. A "roguish arcade-like." :) http://t.co/U9REdbm if there's any interest. in reply […]

Twitter Updates for 2011-09-13

YABBA DABBA DOO # Ludum Dare » Blog Archive » 7 jams in one weekend! http://t.co/CPTgKRE # Powered by Twitter Tools

Twitter Weekly Updates for 2011-09-11

@benlat Make out with your radio! in reply to benlat # Yay, Netpack v0.9 is done! I'm not officially posting it anywhere till 1.0, but I need play testers, so… send me a message! # "Tweet it!" – Silver Bird # Here's a pic of Netpack in action >> http://t.co/WNj81PD # @grantling Thanks! It's only […]