Why aren’t we ashamed of our electronics’ “Phone Stories”?

I’m a bit late to the party, but here I go anyway. Backstory: Gamasutra interviewed Molleindustria‘s Paolo Pedercini last week about their latest game, Phone Story, which follows the true story of the manufacture and distribution of iDevices, from child labor and low-wage overseas production to poisonings and suicides and more. Although it was carefully […]